/*	
 *				
 *					ISNW ---- It is a war.It is not warcraft!
 *
 *
 *					Author:					zhoukeli(haxixi_keli)
 *					Filename:				ISkyBoxSceneNode.h
 *					CreateTime:				2009/01/03
 *					ModifyTime:				2009/01/03
 *
 */

#ifndef __ISNW_I_SKY_BOX_SCENE_NODE_H__
#define __ISNW_I_SKY_BOX_SCENE_NODE_H__

#include "ISceneNode.h"
#include "ISceneManager.h"
#include "ITexture.h"

namespace ISNW
{
namespace scene
{
	class ISkyBoxSceneNode : public ISceneNode
	{
	public:
		ISkyBoxSceneNode(ISceneManager* sm,ISceneNode* parent,s32 id,video::ITexture* front,video::ITexture* back,video::ITexture* left,
			video::ITexture* right,video::ITexture* top,video::ITexture* bottom,core::vector3df pos,core::vector3df rotate,core::vector3df scale)
			:ISceneNode(sm,parent,id,true,pos,rotate,scale){}
	};
} // end namespace scene
} // end namespace ISNW
#endif